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Rubik cube project phase one.

feedback please! :) video is 5'03" long.



This is the first phase of my first attempt at a video art piece. The original video is an 18 second video by my friend nytelyte.

The idea for this popped into my head the very first time i watched this - i wanted to see what sort of visual patterns would emerge from layering multiple versions of the same sequence at varying speeds. I had never actually used final cut pro before, so i set to learning it by doing other mini-projects before tackling this one fully..

At first conception, the project was going to be just what you see, but as i was worked on it, i realized that there was no way i was going to be happy letting it stand on its own. There are four other significant things i'm planning on adding/changing if i can figure out how to do them all and make it work:

a) revise the opening in some way so that the introduction of the first layer doesn't happen so quickly.

b) add a sub-layer of material running throughout to give it more form and depth. The idea i have lolling about my head is to use some "negative flashes" applied to certain layers at certain times.

c) create a darker and smaller version of the last 10 seconds to intersperse at times as a ghost layer. (i'm pretty happy with that bit.)

d) create the ending, a fairly solid idea in my head but will probably take me a long time to figure out because it will delve into parts of FCP i know nothing about.

The end result will probably be between six to seven minutes long.

The audio piece of this will be added when the video portion is complete, and i'm undecided as to whether or not i'm going to realize that part or make this into a collaboration.

feedback/criticisms are welcome and encouraged.

a part of me feels that some of the stuff i'm doing would probably be easier to do in After Effects, but i think i need to get more comfortable with FCP before i delve into that too deeply. I am treating this as a fairly serious project, but it is also my first Real Project, so better to keep it as simple as possible without compromising the integrity of my vision.

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Comments

lifeofmendel
Apr. 7th, 2007 10:55 pm (UTC)
it's because of the frame rate when you take something so short and stretch it out so long. if you take something that's normally one second and is 25fps, then if you expand that one second out to, say, one minute, it's going to be more "slideshowy" because the program can't derive what the material in between would be if it was supposed to be smooth. so instead it takes the 25 frames in that second and spaces it out as best it can within the time frame that you specify.

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